Publications
>> Papers
- Sanae Okada, Aya Yamada, Takumi Nagasawa, Kazushi Maruya, Junji Watanabe and Atsuko Saito (in press) How do children feel about being involved with non-parental adults in Japan? Human Arenas
- Jumpei Yamashita, Hiroki Terashima, Makoto Yoneya, Kazushi Maruya and Takatsune Kumada (in press). “Pupil baseline trends on ~10-s timescales track near-term task performance”. Scientific Reports, in press.
- Yuki Kubota, Kazushi Maruya, Maki Ogawa, Taiki Fukiage, Takumi Yokosaka and Yuri Mikawa (in press). “Public Perceptions of Infrastructural Digital Nudging: An Experience-Based Study in a Quasi-Public Setting”. AI & SOCIETY.
- Takuya Koumura and Kazushi Maruya (2026). “Perception of Histograms in the Polar Coordinate System (Rose Plots) with Frequency Represented by Length or Area”. IEEE Transactions on Visualization and Computer Graphics, Vol. 32, no. 10, pp. 8314–8326. https://doi.org/10.1109/TVCG.2026.3716598.
- Takumi Yokosaka, Kazushi Maruya, Yuko Isogaya, and Tomoko Ohtani (2026). “Factors underlying players’ evaluations of relationships between original and remade works”. Social Sciences & Humanities Open, Vol. 14, Article 103748. https://doi.org/10.1016/j.ssaho.2026.103748.
- Kazushi Maruya, Rokuro Tabuchi, Junji Watanabe, and Chihiro Hosoda (2026). “General Perception of the Diversification of Child-rearing Environments in Japan”. Frontiers in Sociology, Vol. 11, Article 1674416. https://doi.org/10.3389/fsoc.2026.1674416.
- Miki Uetsuki and Kazushi Maruya (2025). “Japanese readers show a crowding reduction even in vertically oriented strings of letters”. Vision Research, Vol. 231, Article 108598.
- Ryohei Nakayama, Miki Uetsuki, Kazushi Maruya, and Hiromasa Takemura (2024). “Evaluating correlations between reading ability and psychophysical measurements of dynamic visual information processing in Japanese adults”. Scientific Reports, Vol. 14, Article 29546. https://doi.org/10.1038/s41598-024-80172-0.
- Jumpei Yamashita, Hiroki Terashima, Makoto Yoneya, Kazushi Maruya, Haruo Oishi, and Takatsune Kumada (2024). “Pupil Trend Reflects Suboptimal Alertness Maintenance over 10 s in Vigilance and Working Memory Performance: An Exploratory Study”. eNeuro, Vol. 11, no. 12, Article ENEURO.0250-24.2024. https://doi.org/10.1523/ENEURO.0250-24.2024.
- Chihiro Hosoda, Zhang YunFeng, Rokuro Tabuchi, Junji Watanabe, Kazushi Maruya, Kenchi Hosokawa and Takuto Matsuhashi (2024). “The Importance of Childhood Social Capitals in The Future Well-Being of Children”. Frontiers in Psychology, Vol. 15, Article 1389269. https://doi.org/10.3389/fpsyg.2024.1389269.
- Jumpei Yamashita, Hiroki Terashima, Makoto Yoneya, Kazushi Maruya, Haruo Oishi, Takatsune Kumada (2022). “Pupillary fluctuation amplitude preceding target presentation is linked to the variable foreperiod effect on reaction time in Psychomotor Vigilance Tasks”. PLOS ONE, Vol. 17, no. 10, Article e0276205. https://doi.org/10.1371/journal.pone.0276205.
- Chihiro Hosoda, Kyosuke Futami, Kenchi Hosokawa, Yuko Isogaya, Tsutomu Terada, Kazushi Maruya, Kazuo Okanoya (2021). “The structure of the superior and inferior parietal lobes predict inter-individual suitability for virtual reality”. Scientific Reports, Vol. 11, Article 23688.
- Jumpei Yamashita, Hiroki Terashima, Makoto Yoneya, Kazushi Maruya, Hidetaka Koya, Haruo Oishi, Hiroyuki Nakamura, Takatsune Kumada (2021). “Pupillary fluctuation amplitude before target presentation reflects short-term vigilance level in Psychomotor Vigilance Tasks”. PLOS ONE, Vol. 16, no. 9, Article e0256953.
- Miki Uetsuki, Junji Watanabe, and Kazushi Maruya (2020). “‘Textual Prosody’ Can Change Impressions of Reading in People with Normal Hearing and Hearing Loss”. Frontiers in Psychology, Vol. 11, Article 548619. https://doi.org/10.3389/fpsyg.2020.548619.
- Kenchi Hosokawa, Kazushi Maruya, Shin’ya Nishida, Masayo Takahashi, and Satoshi Nakadomari (2019). “Gamified vision test system for daily self-check”. Proceedings of IEEE Games, Entertainment, Media Conference (GEM), pp. 1–8. https://doi.org/10.1109/GEM.2019.8811563.
- Miki Uetsuki, Junji Watanabe, Hideyuki Ando, and Kazushi Maruya. (2017). Reading Traits for Dynamically Presented Texts: Comparison of the Optimum Reading Rates of Dynamic Text Presentation and the Reading Rates of Static Text Presentation. Frontiers in Psychology, 8, 1390
- Takahiro Kawabe, Kazushi Maruya, & Shin’ya Nishida (2015). Perceptual transparency from image deformation. Proceedings of the National Academy of Sciences 112 (33), E4620-E4627
- Takahiro Kawabe, Kazushi Maruya, Roland Fleming, & Shin’ya Nishida (2015). Seeing liquids from visual motion. Vision research, 109, 125-138
- Ayako Masuda, Junji Watanabe, Masahiko Terao, Akihiro Yagi, Kazushi Maruya (2014). “A temporal window for estimating surface brightness in the Craik-O'Brien-Cornsweet effect.” Frontiers in Human Neuroscience, 8.
- Kazushi Maruya, Alex Holcombe, and Shin’ya Nishida. Rapid encoding of relationships between spatially remote motion signals. Journal of Vision, Vol. 13, No. 2, Article 4, pp. 1-20 (2013)
- Kenchi Hosokawa, Kazushi Maruya, and Takao Sato. Temporal characteristics of depth perception from motion parallax. Journal of Vision, Vol. 13, No. 1,Article 16, pp. 1-8 (2013)
- Kaoru Amano, Tsunehiro Takeda, Tomoki Haji, Masahiko Terao, Kazushi Maruya, Kenji Matsumoto, Ikuya Murakami, and Shin’ya Nishida, Human neural responses involved in spatial pooling of locally ambiguous motion signals. Journal of Neurophysiology, Vol.107, No.12, pp.3493-508 (2012).
- Ayako Masuda, Junji Watanabe, Masahiko Terao, Masataka Watanabe, Akihiro Yagi, and Kazushi Maruya, Awareness of central luminance edge is crucial for the Craik-O’Brien-Cornsweet illusion, Frontiers in Human Neuroscience, Vol.5, No.125,(2011).
- Kazushi Maruya, and Shin’ya Nishida. Spatial pooling of one-dimensional second-order motion signals, Journal of Vision , Vol. 10, No. 13, Article 24, pp. 1-18 (2010).
- Kazushi Maruya, Kaoru Amano, and Shin’ya Nishida, Conditional spatial-frequency selective pooling of one-dimensional motion signals into global two-dimensional motion, Vision Research, Vol. 50, No. 11, pp. 1054-1064. (2010).
- Kazushi Maruya and Randolph Blake, Spatial spread of interocular suppression is guided by stimulus configuration. Perception, Vol. 38, No. 2, pp. 215-231 (2009).
- Kazushi, Maruya, Hiroki Watanabe, and Masataka Watanabe, Adaptation to invisible motion results in low-level but not high-level aftereffects. Journal of Vision, Vol. 8 No. 11, Article 7, pp. 1-11 (2008).
- Kazushi Maruya, Eunice Yang, and Randolph Blake. Voluntary Action Influences Visual Competition. Psychological Science, Vol. 18, No. 12, pp. 1090-1098 (2007).
- Yusuke Tani, Kazushi Maruya, and Takao Sato, Reversed Cafe Wall illusion with missing fundamental gratings. Vision Research, Vol.46, No.22, pp. 3782-3785 (2006).
- Kazushi Maruya, Yosuke Mugishima, and Takao Sato. Reversed-phi with motion-defined motion stimulus. Vision Research, Vol.43, No. 24, pp. 2517-2526. (2003).
>> Recent(2017-) Presentations (international)
- Jumpei Yamashita, Yuta Suzuki, Fumika Nakanishi, Minori Yamataka, Hiroki Terashima, Kazushi Maruya (2026/10). “Where Drivers Attend Within the Luminance Field: Exploring Course-Dependent Patterns Through Pupillary Responses and Vehicle Control”, The 10th international conference on driver distraction and inattention (DDI2026), Gothenburg, Sweden.
- Tomoko Ohtani, Kazushi Maruya (2026/8). “Extraction and Recomposition of Urban Impressions by Nonexperts Using Three-Dimensional Assemblages with Optical Illusion Patterns”, The 22nd International Conference on Geometry and Graphics (ICGG 2026), Zagreb, Croatia.
- Jumpei Yamashita, Yuta Suzuki, Fumika Nakanishi, Minori Yamataka, Hiroki Terashima, Kazushi Maruya (2026/6). “Finding Workload in the Wild: Recovering Latent Cognitive Dynamics Jointly from Eye Metrics and Driving Telemetry”, ACM Symposium on Eye Tracking Research & Applications (ETRA2026), Marrakech, Morocco.
- Takumi Yokosaka, Yuko Isogaya, Tomoko Ohtani, Kazushi Maruya (2025/10). “Video-Game Retrospective Effect: How playing Remakes alters evaluations for original works”, CHI PLAY 2025 (Pittsburgh).
- Yuri Mikawa, Yuki Kubota, Taiki Fukiage, Takumi Yokosaka, Maki Ogawa, Kazushi Maruya (2025/9). “Realizing large spatial display in public space using multiple discrete signages”, APMAR 2025, [Best Presentation Award].
- Kazushi Maruya, Miki Uetsuki (2025/5). “The influence of unfamiliar letter string orientation on crowding effects in Japanese reading”, Vision Sciences Society 2025, St. Pete Beach, Florida, USA.
- Tomoko Ohtani, Kazushi Maruya (2024/8). “Short-term educational program on optical illusions to improve students’ abstract thinking”, The 21st International Conference on Geometry and Graphics (ICGG 2024), Kitakyushu, Japan.
- Takumi Yokosaka, Kohei Miura, Yuko Isogaya, Tomoko Ohtani, Kazushi Maruya (2024/8). “Factors of player experience in describing the relationship between remade and original works”, IEEE Conference on Games, Milan, Italy.
- Takumi Yokosaka, Rikako Sumida, Tomoko Ohtani, Kazushi Maruya (2024/7). “Aesthetic and affective dimensions explaining variation in tactile perception of periodic patterns”, EuroHaptics 2024, Lille, France.
- Tomoko Ohtani, Kazushi Maruya (2023/8). “Educational programs on optical illusions to hone abstract thinking skills of students”, The 14th Asian Forum on Graphic Science (AFGS2023).
- Kazushi Maruya, Tomoko Ohtani (2023/5). “Extent of the ‘fading mirror’ phenomenon as a function of image statistics of the ground texture for mirror placement”, Vision Sciences Society, 2023 Annual meeting, St. Pete Beach, Florida, USA.
- Tomoko Ohtani, Kazushi Maruya (2021/12). “The photographed 3d object attached with geometric textures is perceived larger than its actual size”, The 13th Asian Forum on Graphic Science (AFGS2021).
- Kazushi Maruya, Kenchi Hosokawa, Shin'ya Nishida, Satoshi Nakadomari (2020/6). “Examination of the applicability of web-based vision tests embedded in games”, Virtual Vision Sciences Society 2020 Annual Meeting, Online.
- Kenchi Hosokawa, Kazushi Maruya, Shin'ya Nishida, Satoshi Nakadomari, Masayo Takahashi (2019/7-8). “Gamification of vision test improves usability for internet experiments”, 15th Asia-Pacific Conference on Vision (APCV 2019), Osaka, Japan
- Kazushi Maruya, Yuki Fujita, Tomoko Ohtani (2019/5). “Café-Wall illusion caused by shadows on a surface of three dimensional object”, Vision Sciences Society 17th Annual demo night, St. Pete Beach, Florida, USA.
- Kenchi Hosokawa, Kazushi Maruya, Shin'ya Nishida (2019/5). “Shikaku no Mori: gamified vision tests”, Vision Sciences Society 17th Annual demo night, St. Pete Beach, Florida, USA.
- Kenchi Hosokawa, Kazushi Maruya, Shin'ya Nishida, Satoshi Nakadomari (2019/5). “Test battery for daily self-assessment of visual abilities”, Vision Sciences Society, 2019 Annual Meeting, St. Pete Beach, Florida, USA.
- Maruya, K., & Ohtani, T. (2019/3). Shadows can change the shape appearances of real and virtual objects, the 26th IEEE Conference on Virtual Reality and 3D User Interfaces [Poster], Osaka, Japa
- Amanai, D., Ohtani, T., & Maruya, K (2018/8). A Suggestion of the Optical Illusion Blocks for an Architectural Theory: Toward an Architecture in the Near Future. The 18th International Conference on Geometry & Graphics (ICGG 2018), Milano, Itary.
- Ohtani, T., Amanai, D., & Maruya, K (2018/8). The Effect of a Two-Dimensional Optical Illusion Pattern on the Three-Dimensional Interpretation of Objects Using Café Wall “Illusion Blocks” The 18th International Conference on Geometry & Graphics (ICGG 2018), Milano, Itary.
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